Diwali offer: Flat 30% off on all courses plus free career counselling. Ends 5 Nov.Claim offer

C++ Programming Course in Delhi

Learn C++ and object-oriented programming from the ground up. Build classes, use inheritance and polymorphism, and practise with real programs at our Maujpur, Delhi centre.

3 Months Offline / Online Certificate Provided Project-Based Learning

Course Overview

C++ Programming at White Fortress Academy teaches you object-oriented programming in one of the most widely used languages for system software, games and high-performance applications.


The course starts with C++ syntax and moves to classes and objects, inheritance, polymorphism, encapsulation and abstraction. You then work with files and practise through programs and a small project.


Every concept is taught with short programs you write and run yourself, so you learn to think in objects rather than just memorise syntax.

Who Should Join This Course?

Students and beginners who want to learn object-oriented programming, learners who already know C and want to move forward, and anyone preparing for software development or coding interviews.

Course Curriculum

29 modules · 87 topics

C++ Syntax & Structure

6 modules
01

Program Structure & Namespaces

3 topics
  • Program Anatomy
  • The main function
  • Statements & semicolons
  • Compiling & running
  • Return value of main
  • Headers & Namespaces
  • Including header files
  • Standard library headers
  • Using the standard namespace
  • Scope resolution operator
  • IDE & Style
  • Code::Blocks & VS Code setup
  • Single & multi-line comments
  • Indentation & naming style
02

Input & Output

3 topics
  • Console Streams
  • cout & insertion operator
  • cin & extraction operator
  • Chaining input & output
  • cerr for errors
  • Reading Text
  • Reading a word with cin
  • Reading full lines of text
  • Fixing input buffer problems
  • Mixing cin and getline
  • Formatting Output
  • Escape sequences
  • endl vs newline
  • setw & setprecision
  • Fixed-point & alignment formatting
03

Data Types & Operators

3 topics
  • Variables & Constants
  • int, float, double, char, bool
  • Declaring & initialising
  • const keyword
  • sizeof operator
  • Operators
  • Arithmetic & modulus
  • Relational & logical
  • Increment & decrement
  • Assignment & compound operators
  • Expressions & Casting
  • Operator precedence
  • Implicit type conversion
  • Explicit static_cast
  • Integer vs float division
04

Control Flow

3 topics
  • Decision Making
  • if, else if & else
  • switch & case
  • Ternary operator
  • Logical conditions
  • Loops
  • for loop
  • while & do-while
  • Range-based for loop
  • Nested loop patterns
  • Jump Statements
  • break statement
  • continue statement
  • Menu-driven programs
  • Pyramid & table programs
05

Functions & References

3 topics
  • Function Basics
  • Declaration & definition
  • Function prototypes
  • Return types & void
  • Recursion basics
  • Passing Arguments
  • Pass by value
  • Pass by reference
  • const reference parameters
  • Default arguments
  • Overloading & Inline
  • Function overloading
  • Inline functions
  • Factorial & Fibonacci recursion
06

Arrays, Strings & Pointers

3 topics
  • Arrays & Strings
  • 1D & 2D arrays
  • Array traversal & sum
  • C-style char arrays
  • String class methods
  • Pointers
  • Address-of & dereference
  • Pointers & arrays
  • Pointer arithmetic
  • nullptr
  • Dynamic Memory
  • new & delete
  • Allocating & freeing arrays dynamically
  • Memory leaks
  • Swap & reverse with pointers

Classes & Objects

5 modules
07

Defining Classes

3 topics
  • Class Basics
  • class keyword & members
  • Data members
  • Creating objects
  • Dot & arrow operators
  • Member Functions
  • Defining inside the class
  • Defining members outside the class
  • The this pointer
  • Method chaining
  • Class Practice
  • Rectangle class
  • Student record class
  • Time & Distance class
08

Constructors & Destructors

3 topics
  • Constructors
  • Default constructor
  • Parameterised constructor
  • Constructor overloading
  • Member initialiser list
  • Copy Constructor
  • Copy constructor syntax
  • Shallow vs deep copy
  • Implicit copy behaviour
  • Destructors
  • Destructor syntax
  • Order of destruction
  • Releasing dynamic memory
09

Access Specifiers

3 topics
  • Access Levels
  • public members
  • private members
  • protected members
  • Default access in class vs struct
  • Getters & Setters
  • Accessor functions
  • Mutator with validation
  • const member functions
  • Encapsulation in Practice
  • Bundling data & methods
  • Hiding internal state
  • BankAccount & Employee examples
10

Arrays of Objects

3 topics
  • Object Arrays
  • Declaring an array of objects
  • Initialising each object
  • Looping over objects
  • Searching & sorting objects
  • Objects & Functions
  • Passing objects by value
  • Passing objects by reference
  • Returning objects
  • Objects as arguments
  • Static Objects
  • Static local objects
  • Global objects
  • Object lifetime & scope
11

Class Practice Programs

3 topics
  • Banking Programs
  • Bank Account class
  • Deposit & withdraw methods
  • Balance validation
  • Records Programs
  • Student class with marks
  • Library class with books
  • Issue & return methods
  • Revision
  • Constructor & destructor quiz
  • Access specifier quiz
  • Debug a faulty class

OOP Concepts

4 modules
12

Four Pillars of OOP

3 topics
  • The Pillars
  • Encapsulation
  • Abstraction
  • Inheritance
  • Polymorphism
  • Real-Life Mapping
  • Car & Vehicle example
  • ATM machine example
  • Classes vs objects in daily life
  • Design Basics
  • OOP vs procedural
  • Identifying classes & objects
  • Simple UML class diagrams
13

Static Members & Friends

3 topics
  • Static Members
  • Static data members
  • Defining static outside class
  • Object counter example
  • Static Functions
  • Static member functions
  • Calling static members through the class
  • No this pointer in static
  • Friend Concept
  • Friend functions
  • Friend classes
  • Pros & cons of friend
14

Operator Overloading

3 topics
  • Basics & Rules
  • operator keyword
  • Overloadable operators
  • Operators that cannot be overloaded
  • Rules & restrictions
  • Unary & Binary Operators
  • Overloading unary minus & increment
  • Binary + & - operators
  • Overloading comparison operators
  • Friend operator functions
  • Stream Operators
  • Overloading insertion for output
  • Overloading extraction for input
  • Complex number class
15

Templates Basics

3 topics
  • Function Templates
  • template and typename keywords
  • Generic max & swap
  • Template argument deduction
  • Class Templates
  • Generic Stack class
  • Pair class with two types
  • Multiple type parameters
  • STL Overview
  • vector container
  • map & set overview
  • Iterators
  • Sorting algorithm

Inheritance & Polymorphism

5 modules
16

Single & Multilevel Inheritance

3 topics
  • Inheritance Basics
  • Base & derived classes
  • Declaring a derived class
  • Reusing code
  • Is-a relationship
  • Access in Inheritance
  • public inheritance
  • protected inheritance
  • private inheritance
  • Protected members
  • Constructors in Chains
  • Base constructor call order
  • Passing arguments to base
  • Multilevel chain example
17

Multiple & Hybrid Inheritance

3 topics
  • Multiple Inheritance
  • Two base classes
  • Constructor order
  • Ambiguity & scope resolution
  • Hybrid Inheritance
  • Combining inheritance types
  • Hybrid example
  • Student-Sports-Result model
  • Diamond Problem
  • Duplicate base sub-objects
  • virtual keyword
  • Virtual base classes
18

Function Overriding

3 topics
  • Overriding Basics
  • Redefining base methods
  • Same signature rule
  • override specifier
  • Overloading vs Overriding
  • Compile-time vs run-time
  • Signature differences
  • Name hiding
  • Using Base Methods
  • Calling the base class method
  • Extending base behaviour
  • Employee-Manager practice
19

Virtual Functions

3 topics
  • Virtual Functions
  • virtual keyword
  • Base class pointers
  • vtable concept
  • Virtual Destructors
  • Deleting via base pointer
  • Why destructors must be virtual
  • Undefined behaviour risk
  • Abstract Classes
  • Pure virtual functions
  • Abstract base classes
  • Cannot instantiate abstract
20

Polymorphism Types

3 topics
  • Compile-Time Polymorphism
  • Function overloading
  • Operator overloading
  • Early binding
  • Run-Time Polymorphism
  • Virtual function dispatch
  • Late binding
  • Base pointer arrays
  • Practice Programs
  • Shape area calculator
  • Animal sound program
  • Payment method classes

Encapsulation & Abstraction

3 modules
21

Data Hiding

3 topics
  • Data Hiding Basics
  • Why hide data
  • Private data members
  • Controlled access
  • Access Control Practice
  • Minimal public interface
  • Validate inside setters
  • Avoid public data
  • Immutable Designs
  • const data members
  • Read-only objects
  • Immutable Point class
22

Getters, Setters & Abstract Classes

3 topics
  • Getters & Setters
  • Designing accessors
  • Validation in setters
  • When to skip setters
  • Abstract Classes
  • Abstract class syntax
  • Pure virtual methods
  • Partial implementation
  • Interfaces
  • Interface-style classes
  • Implementing an interface
  • Printable & Drawable examples
23

Designing Clean Classes

3 topics
  • Class Design
  • Single responsibility
  • Meaningful class names
  • Small focused methods
  • Code Readability
  • Consistent naming
  • Useful comments only
  • Splitting header & source files
  • Design Review
  • Review checklist
  • Refactor a messy class
  • Peer code review

File Handling & Practice Programs

5 modules
24

File Streams

3 topics
  • Basic File I/O
  • fstream header
  • ofstream & ifstream
  • Opening & closing files
  • Reading until eof
  • File Modes
  • Input & output file modes
  • Append & truncate modes
  • Text vs binary files
  • Binary mode
  • File Pointers & Errors
  • seekg & tellg
  • seekp & tellp
  • Checking if a file opened
  • Stream error & end-of-file flags
25

Saving & Loading Objects

3 topics
  • Saving Objects
  • Writing binary data
  • Reading binary data
  • Serialising records
  • Record Operations
  • Searching a record
  • Updating a record
  • Deleting a record
  • Practice Programs
  • Student record file
  • Contact book file
  • Menu-driven record manager
26

Exception Handling

3 topics
  • Basics
  • try block
  • catch block
  • throw statement
  • Multiple catch blocks
  • Exception Types
  • Standard exception class & messages
  • Standard exceptions
  • Custom exception classes
  • Catch-all handler
  • Best Practices
  • Catch by reference
  • Validate input early
  • Divide-by-zero & file errors
27

Practice Programs

3 topics
  • Management Systems
  • Library Management System
  • Employee Payroll Program
  • Inventory Manager
  • Techniques Used
  • Classes & inheritance
  • File storage of records
  • Exception handling
  • Extra Practice
  • Hotel booking program
  • Student result system
  • Menu-driven ATM
28

Mini Project

3 topics
  • Planning & Design
  • Choosing a project idea
  • Listing classes & features
  • UML class diagram
  • Coding & Testing
  • Building classes step by step
  • Test cases & edge inputs
  • Debugging with breakpoints
  • Final Demonstration
  • Code walkthrough
  • Live demo
  • Viva questions

AI-Assisted C++ Programming

1 module
29

Using AI with C++

3 topics
  • Explaining Code
  • Asking AI to explain classes
  • Tracing code step by step
  • Explaining compiler errors
  • Tests & Review
  • Generating test cases
  • Spotting leaks & dangling pointers
  • Checking logic by running code
  • Responsible Use
  • Writing clear prompts
  • Trying before asking
  • Avoiding blind copy-paste
  • Academic honesty

Practice Projects

Project 1Library management system using classes and files
Project 2Bank account system using OOP
Project 3Student result program
Project 4Simple inventory manager
Project 5Shape area calculator using polymorphism
Project 6Employee payroll program using inheritance

Tools & Technologies

Dev C++ Visual Studio VS Code g++ Compiler

Career Opportunities

Software Developer

Build applications and system software where C++ performance matters.

Embedded / Systems Programmer

Work close to the hardware on devices, drivers and tools.

Game / Graphics Programmer (Entry Level)

C++ is widely used in game engines and graphics programming.

Competitive Programmer

C++ is a popular choice for coding contests and interviews.

Course Details

Duration3 Months (individual course)
ModeOffline (Delhi Centre) / Online Classes Available
Batch TimingMorning & Evening Batches (Mon–Sat)
EligibilityBasic computer knowledge required. No prior programming experience needed.
CertificateCompletion Certificate from White Fortress Academy provided on passing
SupportLive project assignments + Code review sessions + Placement guidance

Frequently Asked Questions

How long is the C++ Programming course in Delhi?

The C++ Programming course takes 3 months. Batches run in the morning and evening, Monday to Saturday.

Should I learn C before C++?

It helps but it is not required. The C++ course starts from syntax and builds up to object-oriented programming step by step, so you can join directly if you have basic computer knowledge.

Do I need any prior knowledge to join?

Basic computer knowledge required. No prior programming experience needed.

Is the C++ Programming course offline or online, and what are the batch timings?

Mode: Offline (Delhi Centre) / Online Classes Available. Batch timing: Morning & Evening Batches (Mon–Sat).

Will I get a certificate after the C++ Programming course?

Yes. White Fortress Academy provides a completion certificate on passing the course.

Which tools will I use in the C++ Programming course?

You will work with Dev C++, Visual Studio, VS Code, g++ Compiler.

What jobs can I aim for after the C++ Programming course?

Roles related to this skill include Software Developer, Embedded / Systems Programmer, Game / Graphics Programmer (Entry Level) and Competitive Programmer. Hiring depends on your skills and the market. The academy's support includes live project assignments, code review sessions and placement guidance.

What is the fee for the C++ Programming course, and can I try a demo class?

The fee is not listed on this page, so please ask the centre for the current fee and the next batch date. Call or WhatsApp +91 88104 71374, or visit 53, Maujpur Main Road, Opp. HDFC Bank, Delhi 110053 (Monday to Saturday, 9:00 AM to 8:00 PM). A free demo class is available.

Start Learning C++ Programming Today!

Join a hands-on batch at our Maujpur, Delhi centre and learn by writing real code.

Enroll Now Ask on WhatsApp